native cod_set_user_teleports(id, value, type = ROUND);
id | Player index |
value | Bonus value |
type | Bonus type, valid types are: CLASS - for class ITEM - for item ADDITIONAL - static bonus ROUND - until round end DEATH - until death DAMAGE_GIVEN - until player damage enemy DAMAGE_TAKEN - until player is hurt |
Sets player teleports bonus.
Set value to FULL (-2) for unlimited teleports.
This function has no return value.
This documentation was generated automatically using pawn-docgen written by xPaw for AlliedMods.